Tuesday, June 29, 2021

June 26: Successful Fellowship Campaign

Our five-some fellowship team for Journeys in Middle Earth (JIME) (the Lord of the Rings cooperative game) gathered on Saturday for our final two adventures of our first campaign. We had a battle map to fight Gulgotar and an incredibly extensive and ever growing journey map to find and to fight Atarin. Both adventures were seemingly much easier than previous adventures we have done, and we delightfully won both, and thus won the campaign (even though we killed one of our heroes, Legolas, right before we defeated Atarin. Oops!)! 

As I have said before, it has been a delight to play this game (I continue to love that it does not rely upon the pure luck of rolling dice) and I look forward to starting our next campaign, especially now that we know how to play and we are following the correct mechanics and rules-- we misread or misunderstood a few rules during our first few adventures, some of which made it easier for us to play (aka we were totally cheating) and others made it much harder for us to play (so the cheating was cancelled out, haha). It was also delightful just to finish such a long campaign-- I once started a campaign of Pandemic Legacy but it got super hard, especially after we destroyed Paris, and then a real Pandemic hit, so ya know, the enjoyment factor of playing a game with a pandemic theme was significantly decreased. It is fun to have a regular group of people gather to play different chapters of the same game, and I'm glad JIME does not have anything to do with a pandemic, or real life for that matter, with orcs and wights and goblins instead of infectious diseases!

With delight,

♥Jamie

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